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Source code


The book contains over 30,000 lines of example code, including some reusable library code that I hope will contribute to the collective understanding of the Java 3D community. Code of particular interest is shown in boldface. Appendix A contains a list of the example Java 3D applications and applets developed for this book, as well as detailed instructions for running the examples. The code itself is identified in the text by an initial reference to its location at http://www.manning.com/selman
, the Manning web site for this book.