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14.4.1 Blend color

The blend color is only used when the TextureAttributes.BLEND mode is selected. Figures 14.16–14.18 are relatively self−explanatory and illustrate how the blend color affects the eventual applied texture.


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Figure 14.16 Texture image (subjected to texture coordinate generation, s = 0,0,1,0 and t = 0,1,0,5). No

TextureAttributes assigned


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Figure 14.17 Applied texture image with TextureAttributes.BLEND and Blend color set to 100% blue


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Figure 14.18 Applied texture image with TextureAttributes.BLEND and Blend color set to 100% black, alpha 0.7