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11.2 Behavior class

java.lang.Object

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+−−javax.media.j3d.SceneGraphObject

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+−−javax.media.j3d.Node

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+−−javax.media.j3d.Leaf

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+−−javax.media.j3d.Behavior


The Behavior class defines the following basic components of the behavior architecture:


 

Scheduling bounds
Enable State
WakeUp Condition
processStimulus method
initialize method
When do Behaviors run?