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10.8 Summary

I hope this chapter has inspired you to create some great lighting effects for your 3D world. As you can see, the possible ways to combine the lights and their different parameters are almost endless. I encourage you to run the LightTest example to learn how the different lighting parameters can be combined to create the effect you want. After you have a sense for the number of lights you will require, you should test your application with representative geometry loaded to ensure that your choice of lights performs well on your target hardware platform.

 

CHAPTER 11