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Defining scopes for lights is an additional mechanism to restrict the zone of influence of a Light. An object in the scene will be lit only if it falls within the Bounds of a light and the Group containing the object is included in the scope of the Light. In other words, the scope information for a light takes precedence over the Bounds information for the Light. By default, Lights do not contain any scopes, and the Bounds set for the Light will solely define its zone of influence.