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8.4 Rasters

java.lang.Object

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+−−javax.media.j3d.SceneGraphObject

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+−−javax.media.j3d.NodeComponent

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+−−javax.media.j3d.Geometry

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+−−javax.media.j3d.Raster


The Raster class serves double duty in Java 3D. It can be used to either render an image into the 3D scene at a given location or to read the depth components of the 3D scene. The first application is much more common and easier to describe because it truly represents geometry definition.


 

8.4.1 Rendering an image using a Raster
8.4.2 Retrieving scene depth components using a Raster
From RasterTest.java